Technical Art & Creative Coding

Water Lily Pond Generator

Houdini, VEX
Aquatic garden & water lily tool, hand-drawn animated Koi texture

Fourier Sketches

Houdini, VEX
Drawing tool developed using Discrete Fourier Transform.

Swept Away

Houdini, VEX, Blender Py
Data-informed fluid simulation for New York Times Camp Mystic article.

SDF Jellycats

C++, OpenGL
Dragon & dino shaders as raymarched SDFs with subsurface scattering.

Toy Carousel Tool

Houdini, VEX
Artists’ tool to generate various toy carousels, created by team of 3.

Wisp Shader

TypeScript, WebGL
Applying noise to icospheres in vertex & fragment shaders.

Surreal Tea Scene

Houdini, VEX
Smoke simulation and ceramics generation tool.

Mesh to Lego Tool

Houdini, VEX
Greedy procedural algorithm that turns any faceted input mesh into modifiable LEGO figures.

Painting-in-Progress

Unity, HLSL, C#
Toon shader & post-process to convey the look of unfinished oil paintings.

Medieval Village

Houdini, VEX
Large-scale procedural city, created by team of 9.

Procedural Bee

Houdini, VEX
Realistic honeybee with animation.

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