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Procedural Houdini + VEX project that converts any faceted mesh to a collection of LEGO pieces. Lego-fy Node To perform the transformation, I created a custom node Legofy, containing the input mesh and lego-fying algorithm. Converting Mesh to Points Various Brick Types: Sloped and Flat Preventing LEGO Brick Intersections Since the implementation uses differing-sized…
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Here’s my HDA submission for SideFX’s H20 Tech Art Challenge in the Game Art Asset category. Overview I created a Houdini Digital Asset (HDA) that generates procedural water lily ponds. This tool is made to be used in Houdini and is intended for environment artists or modelers working on animations/games that involve building water…
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For my Procedural Computer Graphics project, we were tasked with creating a procedural bee in Houdini, a wonderful assignment crafted by our TA, Elyssa. However, I wanted to challenge myself by applying the same skills to create a different model. I ended up creating a (somewhat?) realistic bee. Here’s how I did it:
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Final Product Update A variety of textured carousels created entirely using the finished tool! To improve upon the first iteration tool, we decided to expand on the styles of carousels that the tool could generate. I worked on new procedural components like box/base types, non-animal figures, and additional options to the crown, column, and…
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Ceramic Tool After visiting the Delft Blue ceramic factory in the Netherlands, I was inspired by the art and craftsmanship behind the many types of pottery that the factory hand-produces. This Houdini tool allows an artist to create and customize their own ceramics. The artist can generate and structurally manipulate vases, teapots, bowls, cups,…
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An ambitious and creative project born from design and development club Penn Spark, Procedural City was my introduction to proceduralism, Houdini, and large-scale collaboration. Our team of nine brought a medieval coastal town to life by combining smaller procedural projects in Houdini, Adobe Substance Painter, Maya and MEL. I was responsible for the Boat…
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Artist’s Horse Sketch Goal: Convey artists’ dynamic drawing process. I.e. blocking, sketching, refining. I’ve always loved drawing horses for their beautiful movement and figure. I’ve also been fascinated with the artistic drawing process, in which an artist begins by placing a rough sketch before refining and detailing. Thus, using my Fourier Drawing Tool (explained…