Technical Art

  • Little Athletes: Snowboarding

    New York Times Milano Cortina 2026 Coverage This post is still being improved! Check back later for a more detailed breakdown! 🙂 Affiliated NYT Articles: My Contributions & (Soon!) Reflections I’m super grateful to have been a part of the New York Times’ 2026 Winter Olympics coverage on halfpipe snowboarding. This was the NYT’s…

  • Transforming Meshes into LEGO

    Procedural Houdini + VEX project that converts any faceted mesh to a collection of LEGO pieces. Lego-fy Node To perform the transformation, I created a custom node Legofy, containing the input mesh and lego-fying algorithm. Converting Mesh to Points Various Brick Types: Sloped and Flat Preventing LEGO Brick Intersections Since the implementation uses differing-sized…

  • Water Lily Pond Generator

    Here’s my HDA submission for SideFX’s H20 Tech Art Challenge in the Game Art Asset category. Overview I created a Houdini Digital Asset (HDA) that generates procedural water lily ponds. This tool is made to be used in Houdini and is intended for environment artists or modelers working on animations/games that involve building water…